Our strange, strange world
The Media Development Authority of Singapore (MDA) recently decided to introduce a video games classification system (see press release), which for many avid gamers is a welcome move. This is because video game titles which previously could not be released in Singapore because of violence or sexual activity can now be sold, either with an age advisory label or to any person above 16 years. Now gamers who have been looking forward to engaging in virtual alien sex can do so lawfully. Hurray.
We live in a strange, strange world.
In Bringing Up Boys, James Dobson quotes from Ellen Goodman, who writes regarding parental responsibility to protect children from harmful influences of our day (full text available on Google books here). Excerpts read :
"… one of your main jobs as a parent is to counter the culture. What the media deliver to children by the masses, you are expected to rebut one at a time.
But it occurs to me now that the call for ‘parental responsiblity’ is increasing in direct proportion to the irresponsibility of the marketplace. Parents are expected to protect their children from an increasingly hostile environment. Are the kids being sold junk food ? Just say no. Is TV bad ? Turn it off. Are there messages about sex, drugs, violence all around ? Counter the culture.
Mothers and fathers are expected to screen virtually everyy aspect of their children’s lives. to check the ratings on the movies, to read the labels on the CDs, to find out if there’s MTV in the ouse next door. All the while keeping in touch with school and, in their free time, earning a living.
…
… there has been a fundamental shift. Americans once expected parents to raise their children in accordance with the dominant cultural message. Today they are expected to raise their children in opposition.
…
It’s what makes child raising harder. It’s why parents feel more isolated. It’s not just that American families have less time with their kids, it’s that we have to spend more of this time doing battle with our own culture.
It’s rather like trying to get your kids to eat their green beans after they’ve been told all day about the wonders of Milky Way. Come to think of it, it’s exactly like that."
The objective behind MDA’s liberalisation is to enable "more media choice for Singaporeans while protecting the young".
I don’t buy that. (I think) I’m not a big believer in censorship, at least not when it comes to movies screened in the theatre. But video games unlike movie screenings are stuff kids can easily buy (or get an older kid to buy) off the shelf, and play on the sly. Now society has irresponsibly decided to indulge in the gratuitous sex and violence in video games, by shifting to parents the task of preventing access by kids to inappropriate games. As this is an almost impossible task, I think the absolute ban on video games with gratuitous sex and violence (is there such a thing as sex and violence in a video game that isn’t gratuitous ?) should have stayed.


